KICKSTARTER AND NEW BUILD


First off--WE-RE ON KICKSTARTER!! Check it out when you get a chance!

Second of all, we're on Beta 3! Here are the changes we've made, including beginning to add the story so you can see Mirai's motivations:


We are releasing the storybook for chapter 1. They are fully voice acted and subtitled in English so now you can get the exposition in-game. Rediscover why Mirai is so determined to see her journey through in order to rescue Kako! 

Major Updates

 - Implemented the storybook for the beginning of the game 

- Added a new hover skill to float in combat 

- Updated the skill shop with new icons and to test the costs for the intended game length 


Changes 

- Changed what happens when the timer hits zero; instead of spawning enemies, the player dies now 

- Simplified the dash behavior so it now has a static cooldown instead 

- Tuned the dash speed lower so that upgrades feel more valuable 

- Disabled the camera zoomout temporarily while we look for a better solution 

- Added trampolines to level 1 


Sounds 

- Added creature sounds to snails 

- Added new SFX to dashes, jump pads, dryer, fruit, cash registers, and life preservers 

- Added missing SFX references on rocks, chairs, pots, fences, signs, lamps, and cake 


Bugfixes

- Corrected physics behaviors using wrong delta time

- Fixed time purchases maxing out the timer 

- Set the orb speed to now outrun the player

Files

Beta 3.zip 220 MB
Aug 03, 2024

Get Eternity Gone By

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