Alpha 2 Released! Mac Version Available Too!
Eternity Gone By » Devlog
ALPHA 2 UPDATES
General
- Added an artist and SFX designer to the team
- Changed team structure to include leads for each department of the team
Audio
- More sounds added for certain objects
- Began In-House-Audio System for sounds that occur inside houses
- Began formulating naming system for better organization
- Began voice acting process
Programming
- Re-organized the folder
- Fixed poolable enemies spawning at unpredictable locations
- Added Missing FMOD logo
- Brought bird health bar down to fit during melee
- Can no longer grab OrbCollectible with RMB
- Fixed something when grabbing something without UsableItem attached
- Two Cows.asset had only 1 cow max (just like One Cow.asset)
- Fixed light error when changing scenes
Art/Animation
- New Character Animations Added
- New Props Added, such as barrels, axes, and hammers
- Dilapidated Versions of Houses made for older generations
- Multiple panels finished for cinematics
- Level 3 almost done concepting
Writing
- Continued working on script for cinematics
- Continued working on various voice lines for character to shout during game
Marketing
- Website to be released soon
- Choosing between various social media management tools
- Began interviewing new PR members
- Continuing content creation
Steam
- PAGE COMING SOON
- Capsule art started
Files
Alpha 2 Windows.zip 147 MB
Feb 03, 2024
Alpha 2 macOS.zip 157 MB
Feb 04, 2024
Get Eternity Gone By
Eternity Gone By
Status | Released |
Author | Trashfire Games |
Genre | Action |
Tags | Anime, eternity, Fantasy, Female Protagonist, Hack and Slash, Monsters, Short, Singleplayer, Third Person, Voice Acting |
More posts
- On Steam NextFest55 days ago
- Moving to Steam!62 days ago
- Post-Kickstarter97 days ago
- KICKSTARTER AND NEW BUILDAug 03, 2024
- Playtest On Steam!Jul 04, 2024
- Steam Debut and New BuildJun 29, 2024
- Monthly Build PostponedJun 01, 2024
- Beta 1 Released!May 04, 2024
- Alpha 4 Released!Mar 30, 2024
- Alpha 3 Released!Feb 29, 2024
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